AI Insights · Timothy · October 2021
Top 5 Miner Games Performance in the US for Q3 2021
In Q3 2021, the top 5 miner games in the US saw varied performance across downloads, revenue, and active users, with notable trends for each application.
In Q3 2021, the top 5 miner games on a unified platform in the United States demonstrated diverse performance metrics. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for each game.
Idle Miner Tycoon: Money Games from Kolibri Games GmbH showed a mixed trend in weekly revenue, peaking at approximately $157K at the end of June and ending the quarter around $146K. Weekly downloads experienced a gradual rise, starting at 57K and increasing to around 81K by the end of September. The app's active users fluctuated, with a noticeable climb from 768K in late June to nearly 924K by the end of the quarter.
Diggy's Adventure: Pipe Games by Pixel Federation Games had a peak in weekly revenue at around $166K in late July, tapering off to approximately $90K in late September. Downloads saw a gradual decline from mid-July's 13.9K to 8.3K by quarter's end. Active users remained fairly consistent, hovering around 117K to 132K throughout the quarter.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd experienced a steady weekly revenue, peaking at about $94K in late July and closing the quarter around $77K. Downloads showed a significant drop from 28K in mid-July to about 6.7K by the end of September. Active users also saw a decline, from 93K in mid-July to around 56K by late September.
Stone Miner by ZPLAY (HK) TECHNOLOGY CO., LIMITED, which was released in early September, saw impressive growth in its initial weeks. Weekly revenue started at $316 in late August and surged to approximately $63K by late September. Downloads skyrocketed from around 18K in late August to 467K by the end of the quarter. Active users followed a similar trend, increasing from 13K in late August to over 1M by late September.
Deep Town: Mining Idle Games from Game Veterans had a relatively stable performance. Weekly revenue hovered around $5K, with a slight dip to $2K in early September. Downloads were consistent, ranging from 3.9K to 5.4K. Active users remained steady, averaging around 27K throughout the quarter.
For more detailed insights and analysis, visit Sensor Tower.